I'm currently developing a small project for myself, where I'm trying to build a small plugin framework (for
experimenting purposes). In that environment I just came across the problem of detecting an assemblies dependencies at
runtime. And actually to my surprise it is easier as I expected.
- Retrieve an instance of the current assembly. Either you have it already or it can be retrieved with
Assembly currentAssembly = Assembly.GetExecutingAssembly();
- Then get all of it's referenced assemblies
AssemblyName[] referencedAssemblies = currentAssembly.GetReferencedAssemblies();
This will give you a list of referenced assemblies which can then be instantiated in the way it is needed.
Questions? Thoughts? Hit me up
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